Security Update


Past September, Unity released multiple updates to fix a vulnerability issue that consisted in being able to run local files. In theory, WebGL games can not access local files, but it seems there might be a workaround for the Windows 32 operating system. Regardless, it's better to be safe than to be sorry, and that's why I decided to do this update.


Here is the vulnerability description from the Unity website:

"Applications that were built using affected versions of the Unity Editor are susceptible to an unsafe file loading and local file inclusion attack depending on the operating system, which could enable local code execution or information disclosure at the privilege level of the vulnerable application. There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers. Unity has provided fixes that address the vulnerability and they are already available to all developers."


For more information, check Unity's patch notes on: https://unity.com/es/security/sept-2025-01

Files

Build_1.06f.zip Play in browser
23 days ago

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